| Application Solution for the Graphic Arts Industry | Table of contents | Indexes | Implementing the Proper Standard | |||
Electronic Information Commerce |
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Russ Young |
| Director of Commerce Development |
| Open Market Folio Products Group 5072 North 300 West Provo Utah 84604 USA Phone: (801) 229-6541 Fax: (801) 229-6786 Email: ryoung@folio.com Web: http://www.folio.com |
Biographical notice: |
Russ Young |
ABSTRACT: |
Purpose |
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To learn about electronic information commerce and discuss opportunities and challenges for commercial publishers and end users. |
Electronic Commerce |
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| electronic commerce |
Simply defined, means buying and selling products and services over the Internet, and handling the purchase transactions and funds transfers that are needed to support those activities. This table shows some revenue projections for the size of the electronic commerce industry in the next few years. |
| Industry Segment | 1996 | 2000 | ||||
| Infrastructure | $9.5 | $196 | ||||
| Access | $4 | $30 | ||||
| Content | $0.2 | $33 | ||||
| Financial | $0.2 | $37 | ||||
| Business-to-business | $0.6 | $23 | ||||
| Retail | $0.5 | $7 | ||||
| These numbers are in billions of dollars | ||||||
| Source: Forrester Research, Inc | ||||||
History |
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Commerce Triangle |
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Online Communities |
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| online community |
The place where electronic commerce occurs is known as an electronic, or online store. This store is usually part of a larger community called an . Other names that are used to describe these communities are virtual community, networked community, communities of interest, and the information marketplace. In a nutshell, it is the place where a consumer goes when a need is identified. The place depends on the need, and can include stocks, sports, news, travel, medical, military, etc. |
The member-vendor cycle |
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Technology for online communities |
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Electronic Information Commerce |
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| Electronic Information Commerce |
To this point we have discussed electronic commerce in terms of general products. occurs when the Internet is used to find, filter, deliver, retrieve, secure and sell information. Compare how the Internet and CD-ROM allow for different ways of distributing information. |
| Paper | CD-ROM | Intranet | Internet | |||
| Central Purpose | Distribution | Distribution | Hosting | Communication | ||
| Intent | Static reference | Static reference | Static reference | Interaction | ||
| Timeliness | Monthly, Quarterly | Monthly, Quarterly | Daily | Immediate | ||
| Commerce Model | Subscriptions | Subscriptions | Subscriptions, Site licenses | Transactions | ||
| Value-added | Portability | More content | Combined content | More interaction | ||
Publisher Opportunities |
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Intranet Hosting |
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Publisher Challenges |
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For every opportunity that is presented to the publisher, several questions arise. The biggest challenge that a publisher faces with information commerce is security: |
Questions about the financial models: |
Questions about transaction services: |
Questions about data conversion and presentation: |
Questions about what technologies to use: |
Questions about customer service: |
End User Opportunities |
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End User Challenges |
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The new technology also forces users to ask new questions. |
Questions about access: |
Questions about security: |
Psychological questions: |
Working Examples |
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Financial publishing |
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Legal publishing |
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SGML/XML in IC |
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The question needs to be asked: “So what does Information Commerce have to do with SGML and XML?” |
Production |
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Delivery |
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Commerce |
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The structure of the document also allows for hierarchical purchasing models, which base the price of the content on the types of elements that are being accessed. |
XML |
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Conclusion |
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Bibliography |
| Application Solution for the Graphic Arts Industry | Table of contents | Indexes | Implementing the Proper Standard | |||