| An Introduction to VML. | Table of contents | Indexes | Graphics-based Product Documentation: Principles and an Application | |||
eCommerce ![]() | Electronic Information Commerce |
Open Market, Inc Provo ![]() Utah ![]() Young, Russ ![]() | Russ
Young
Director of Information Commerce Development, Open Market, Inc
Biographical notice Russ Young has been developing Folio products for over 6 years. Russ' background is in information production systems, having led the development of the Folio Builder product. He is currently directing the development of internet and intranet information commerce systems. As the XML evangelist at Open Market, he is an active participant in the XML community, and participates on the OASIS and GCA technical committees. His professional interests include information publishing, document conversion, and commercial publishing systems. Russ graduated magna cum laude from BYU in 1992 with a BS in Computer Science, and minors in Math and Spanish. He graduated from BYU in 1998 with his MS in CS, with an emphasis in computer graphics. His master's thesis, titled 'XML-Based Document Image Analysis', combines the pattern recognition concepts of document image analysis and the media-independent publishing concepts of XML. Russ and his wife Chris have 3 children, Chantel, Sawyer and Ashton. His other hobbies include golf, volleyball, landscaping, gardening, stone masonry, and playing the piano. |
Introduction |
Electronic Commerce |
| Simply defined, electronic commerce means buying and selling products and services over the Internet, and handling the purchase transactions and funds transfers that are needed to support those activities. This table shows some revenue projections for the size of the electronic commerce industry in the next few years. |
Information Commerce |
| Information commerce is the buying and selling of information products. The purchase of a book, whether online or at your neighborhood bookstore, is a form of information commerce. The principal players in the traditional commerce triangle apply to information commerce: |
| Two typical examples of information commerce: |
| The media that are involved in the traditional information commerce processes include magazines, forms, catalogs, letters, phone, fax and mail. The involvement of and requirement for multiple media increase the cost and overhead of making a sale happen. The excitement with electronic commerce is that everything that supports the transactions can occur on a single medium - the Internet. These include web pages, e-mail, online catalogs, online databases, transaction systems and payment systems. |
Electronic Information Commerce |
| Electronic Information Commerce is the intersection of electronic commerce and information commerce, where the information gathering, order capture, financial transactions, information fulfillment, and information consumption occurs online. |
Information Marketplace |
| The marketplace for electronic information commerce is growing at a rapid pace. Much of this market is predictable, since it is a replacement of already existing businesses. Some of this market is relatively new, owing to the newness of the medium and the new opportunities that Internet commerce creates. It is helpful to think of three types of markets for information: |
The Consumer Market |
| This market is characterized by an individual’s need to access information. Examples of this kind of information are newspapers, magazines, stock reports, journals, travel info, real estate, etc. The previous example of buying a book at a bookstore is a good place to start. With the Internet, that same person can often find the information that he is looking for - often at no cost to him - usually faster than a trip to the bookstore. This search involves going to the portal of choice, entering a query, and wading through the hit list until the answer is found. In many cases, the query will need to be modified and several search engines will need to be checked. Just because an answer was found, however, doesn’t mean that the answer was right. An important characteristic of this model is that the content becomes part of an overriding community of interest that involves more than just information publishing. Chat rooms, personal home pages, bulletin boards, specialized product stores, and newsgroups are other important technologies for creating a community of interest. |
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The Professional Market |
| This market is characterized by the need of a group of professionals to access a particular set of information in order to do their job. Law reviews, tax codes, financial data, scientific and academic journals are some examples of professionally oriented publications. Information commerce in the professional market differs from that in the consumer market in several ways: |
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The Corporate Market |
| Corporations have traditionally done publishing as a way to support its primary business. The Internet, intranets and extranets have changed the way that corporations view electronic publishing. In fact, some of these publishing operations have turned a traditional cost center into a revenue-generating machine. In fact, it the availability of good information about a product that leads to higher sales of the product. |
| Although the information may not be the product for sale, the information reduces the overall cost of the sale. |
Information Commerce Technology |
Electronic Publishing |
| Electronic publishing tools are used to find, filter, deliver, retrieve, secure and sell information. Compare how the Internet and CD-ROM allow for different ways of distributing information. |
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Publisher Opportunities |
| The biggest opportunity for publishers is that they can provide their users access to up-to-date information. They can also open up new distribution and communication channels, which lead to the generation of additional revenue. A publisher can provide a unified storefront to all of their products whether those products are hardgoods or softgoods. For example, they can sell the books and journals, CD-ROM products, as well as offer the content of those products online. This way the customer services can be integrated for all of the products that are sold. The publishers should take advantage of the new communication channels that are part of the online community. Customers that feel involved in the community will give valuable feedback to the publisher. |
| Depending on their size and resources, publishers can participate in an online community that someone else is hosting or create their own. A commerce service provider (CSP) can host published content and provide the infrastructure of services that are required for electronic commerce, including the payment and transaction services. |
| By storing the membership databases online, the publisher can customize the content for individual users. Hierarchical membership systems can provide for corporations, departments, and individual users to access the content with varying degrees of access. As the user interacts with the system, the system learns about the user and can customize the content and delivery for each user. This can also involve e-mail systems that send an a-mail with an embedded digital offer for a product, like having a "Buy Me!" button. The system provides an online transaction service that handles the different types of purchases that a consumer wants to make, including both hardgoods and softgoods. It also handles various payment types, like credit cards, digital cash, digital coupons, and offer digital receipts. |
Publisher Challenges |
| For every opportunity that is presented to the publisher, several questions arise. The biggest challenge that a publisher faces with information commerce is security: |
| Questions about the financial models: |
| Questions about transaction services: |
| Questions about data conversion and presentation: |
| Questions about what technologies to use: |
| Questions about customer service: |
End-user Opportunities |
| The biggest advantage for users of information commerce systems is having access to up-to-date information. There is a lower barrier to entry for individual users as they can just buy what they need rather than buy an entire volume. Larger collections of information can be searched, the content can be personalized, and the results can be downloaded quickly. |
End-user Challenges |
| The new technology also forces users to ask new questions. |
| Questions about access: |
| Questions about security: |
| Psychological questions: |
Working EIC Examples |
Financial publishing |
Legal publishing |
Religious publishing |
XML in EIC |
| A classic publishing error is that a new publishing medium arises which requires a new data format, and the entire production process is changed as a result. For example, many HTML documents are created for web publishing, but the inherent structure of the documents is lost as a result. XML is well known for its properties of simplicity and reusability. Author the document once and use it for every available distribution medium. The online value proposition of XML is that it increases the value of the information being delivered. First of all, the high structure of the information makes intelligent searching possible. Instead of simple Boolean searching common to the Internet, contextual searching is possible. Since the formatting of the document is not tied to the document, the information delivery can be customized for every user. The structure of the document also allows for hierarchical purchasing models, which base the price of the content on the types of elements that are being accessed. |
| XML is flexible in that it can be both a model for the information that is being stored and delivered as well as the protocol for machine to machine communication of the back end transaction systems. The tools for XML provide for simpler content authoring, management, conversion and delivery; in essence, it lowers the barrier to entry into electronic information commerce. |
Conclusion |
| Although Electronic Information Commerce is in its infancy, the Internet provides publishers new opportunities and challenges for generating revenue and empowering users to access real-time information. |
| An Introduction to VML. | Table of contents | Indexes | Graphics-based Product Documentation: Principles and an Application | |||